You’ll find precious few hours to explore and adventure if there was a way to take a “vacation” from some of the more boring aspects of the Sims, this expansion would be much more appealing. You’ll initially only be able to stay for three days, which is a terribly short journey considering you’ll still have to eat, sleep, shower and do all of the other annoying little things you need to keep your Sim happy. So why go on all this adventuring? Well, for some reason the governments of Egypt, France, and China only grant longer visas to people who have earned Visa points by running these cruel little errands and have desecrated enough tombs. Don’t get me started about trying to find the tent salesman. Even worse was the mission where I had to find a small red assassin bug that kept disappearing from both views. This didn’t work towards completing my adventure, so instead I had to look around the map (pixel hunt, really) until I found some areas I could excavate.
I had to find two old relics and so thought of buying them at the store. But some don’t, and the difference is immense. Most adventure missions have goals that appear in the worldview map that lets you figure where you have to go next.
There are other strange oversights in the game that make it more frustrating than it should be.